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Re: Trap Viewer message parsing

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Normally I'll paste in the condition values for some of my traps, so you can decode them.

 

But initially I am thinking you need the snAgGblTrapMessage portion from the ${Message}  - which I have not found a way to do.

 

I would see what your ${MessageType} shows.  

 

Looking at the DB Manager I am wondering if any of the following would work : to return more informative data.

${OIDValue_Unicode}

${RAWValue_Unicode}

${OIDValue}

${RawValue}


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